We Help Solve the Education, Health and Inequality Crises – This is how we do it…
Two things kids love – summer camps and playing games – especially video games.
Just imagine bringing the both of them together – every day of the year! And with millions of K-6 students – starting with the most underserved.
Camp Heroic leverages over a decade of our experience with over 10 million K-6 students bringing their digital world together with their real world – and helping them learn to use technology for good, for themselves, their family, and their community.
All kids learn and they learn something every waking hour of the day – about 16 hours/day or 5,840 hours/year to be exact. We know that about 900 hours (15%) of those learning hours are spent each year in a classroom of some sort. This is structured learning time under the direction of a good teacher. That learning time is important, but its still only 15%.
The other 4,940 hours are up for grabs. This 85% of a child’s learning hours are significant enough to determine what their future looks like – success or failure in education, health and social status.
Schools and teachers are already doing everything they can (and more!) during that 15% of learning time. The solution to our education, health and inequality crises lie in the 85% of the time. If we successfully help our children learn good things in that 85% of their learning time, then we start to solve these crises from the ground up.
The good news is that by engaging kids in Camp Heroic for only 23 minutes per day is all that is needed to create the daily “spark” that will create a daily chain reaction of wanting to learn and do good things. By using technology effectively, we’re able to deliver a life-changing impact and catalytic chain of events with minimal time and effort – that small amount of time will influence and drive the other 4,940 hours of learning outside the classroom that year.
By logging into Camp Heroic for 23 minutes per day from anywhere and at any time (not that difficult considering the average daily screen time for elementary school children is 3-5 hours per day), the kids themselves become the ones who are taking responsibility for their learning and their future. This is not only something that their parents and teachers don’t have to force them to do, but it is something that feeds a love of learning that impacts all other activities for that day.
We help the parent and teacher to become even more impactful and effective, without them spending any extra time or effort!
This is what the data shows and what we’re willing to guarantee – improvements in academics, attendance, behavior, health and motivation to do good.
Each student will be a member of their school or community camp and work alongside their peers within and outside the game each day. Some of those students will also become a part of specialized camps like the Camp Heroic Diabetes, or Camp Heroic Cavasos (military base), or Camp Heroic 4-H, or whatever other interest group there is that wants to create unique content and community for their students around the world.
”Our goal is to enroll about 15 million K-6 students over the next 3 years – this is about 75% of the total K-6 students in the US. Some students will be funded, others won’t. The main objective will be to get those 15 million students enrolled and learning and doing good things every day that make them smarter, healthier and prepared to become creators of wealth, without any extra effort from their parents or teachers.
This is how you solve the education, health and inequality crises starting with the roots of the problem – educating the upcoming generations.
To learn more about the game-based learning platform Heroic Game Day, click on the following links:
What does the daily experience in Camp Heroic look like?
1. Daily game-based learning:
We are world leaders in kid-driven, game-based life-skills learning for K-6 students – we’ve figured it out over the past decade of working with over 10 million students – here’s what that looks like
2. AI powered learning:
AI empowered content development – creating more content that is more relevant to the student
Real engagement with superheroes – AI enabled conversations with superheroes
Predictive learning – the game presents the best learning path forward
AI protected chat – ensure students aren’t using negative chat
AI training – helping the upcoming generation to use AI for good
3. Real and virtual world integrations:
All kids want to be heroic – we help make it happen.
But first let’s agree with the Facts on the Ground:
Technology is here to stay in the lives of our kids. We need to train our kids to use it properly. How they are trained will either make or break their lives.
Children begin forming their worldview between 15 and 18 months of age, and by the age of 13, it’s almost entirely formed.
Technology shapes the views and values of children in a significant way. We need to be very intentional about how our children use it every day and in every place.
Heroic kids do the following for their families, businesses, and their community:
- Score proficient or better on their state reading, math and science tests
- Are respectful, tolerant and well-behaved
- Achieve accelerated growth from one year to the next
- Attend school regularly and motivate others to do the same
- Acquire critical life-skills for current and future success
- Become great influencers for good for their family and community
- Desire to serve neighbors and country
- Learn to use technology for good
- Are physically fit and healthy
- Demonstrate desire to become the smartest, hardest working and most character-driven students on the planet
We specialize in helping underserved students outperform on state proficiency tests in reading, math and science, exhibit better classroom behavior, better attendance, and higher levels of student engagement.
From parents to teachers to principals, adults are reporting observable positive change and a renewed sense of hope for the futures of their children. Students tell us too. We witness a dramatic shift in their life trajectory at the critical elementary school years before they turn 13.
To learn more about the organization that is managing the rollout of Camp Heroic – go to the Heroic Learning website to find out more – www.heroiclearning.com